When Piper makes up stories about her toy ponies, they magically come to life through the power of her imagination, transporting her and her friends into amazing adventures!
When Piper makes friendship bracelets for Paloma, Casey and herself, the horses feel left out. The riders learn that best friends means riders and horses, together!
On a campout, Piper is excited to be in charge of the snacks. She focuses on the riders' snacks first, the horses take over, teaching her a lesson about who needs to be fed first.
The kids are looking forward to a comfy night in their tent, but when the horses are spooked by an owl, it's more important to sleep under the stars with them. And more fun, too!
Piper surprises her friends with a game of egg and spoon race. But Tuck is more interested in playing his own game of "keep away," forcing the gang to use horse psychology to win.
Paloma and Casey find their horses with ease during a game of hide and seek. But when Piper struggles to find Spark, her friends offer an inventive solution to track him down.
Piper is mucking out the stables while Casey plays with Tuck and Spark. Piper gets frustrated – she'd rather play than muck out too – and so she and Casey work on a solution.
When Piper and Casey find themselves bored, they decide to play Super Rescue Riders so they rescue their horses from boredom too, and ride off into the sunset.
Piper is looking forward to a successful scavenger hunt, but when Spark wants to take an alternate route, Piper worries she won’t find the items she needs.
Piper is determined to finish a chore, transferring apples from small baskets to a large bushel basket. But a mischievous Spark and Tuck keep dumping the apples out of the bushel.
Piper wants to cross the castle bridge, until she hears that a dragon lives underneath. This spooks Spark, but she manages to convince him it's just a silly story.
Paloma shows off her extensive grooming routine for Rayna, but Casey and Piper keep accidentally getting their horses messy. And that makes Rayna want in on the fun!
Paloma appears at a dress-up parade in the paddock – but she thought it was dressage, not dress-up! She and Rayna need a costume. Piper helps them dress up lickety-split.
Piper and Paloma pretend that Spark and Rayna are unicorns as they go on a quest to find a real one. But when they don't listen to their horse, they almost miss the real deal!
Rayna wants to dance and have fun, but Paloma is intent on winning. A game of Musical Mats helps Paloma realize that having fun with your horse is a valuable bonding time.
Paloma and Piper are excited about finding fairies in the castle stables, but the horses turn the tables on them, reminding the girls that they are just as magical as fairies are.
Eager to impress in a jumping event, Paloma puts stickers on her saddle to bring good luck. During the event, the stickers fall off, leaving Paloma thinking her luck is gone.
While Piper and Paloma have a princess picnic sing-along, Spark and Duchess join forces with the forest wildlife to steal the picnic basket goodies without their riders noticing
Paloma is reluctant to push the Royal Carriage out of the mud because she doesn't want to get messy, but she is soon reminded that 'messy' is part of life with horses.
Paloma and Piper are eager to make masks for a Mask Party - unaware that the stable fairies are eagerly trying to help, so the girls mistakenly lock them in the dress-up trailer.
When Piper borrows Princess Meilin's magic wand, she and Casey believe she knows how to do magic - until it's revealed that the horses are playing a magical trick on them.
Piper is put in charge of the Princess' horse Bo, but when she inadvertently leaves the stall gate open, Bo escapes. Now Piper and her friends have to find the horse fast.
When Spark balks at jumping over a fence he's had no trouble clearing in the past, Meilin helps Piper build up Spark's confidence by casting a "magic spell" on him.
Paloma is quick to assume that Piper's music is spooking Spark, until her song calms the horse down long enough to uncover the real problem – a stone in his hoof.
Princess Meilin asks Piper and Paloma to decorate the horses with spring wildflowers for the Spring Sparkle Gala, but when the horses eat the decorations, they need to improvise!
Eager to look fabulous while she, Piper and Princess Meilin ride together in the Horse and Tiaras parade, Paloma assumes that the horses will wear the tiaras, not the riders.